“We wanted to show Mojang that it could be done in a way that benefited them and benefited their player base,” said MyMetaverse CEO Simon Kertonegoro.
* First published on ccn.com
“We wanted to show Mojang that it could be done in a way that benefited them and benefited their player base,” said MyMetaverse CEO Simon Kertonegoro.
* First published on ccn.com