By CCN: Most multiplayer games use centralized services to provide “caching” of content, specifically things like graphics and real-time data. Major providers like Azure and Amazon Web Services are the preferred way to ensure a reliable experience for players. But that might be changing with the advent of a new decentralized protocol called Bluzelle, which uses crypto token incentives and the “BitTorrent model” to create a globally distributed network of caching servers. 20% Faster With Competitive Pricing Model CCN spoke to Pavel Bains, co-founder of Bluzelle, who demonstrated that the system is about 20% faster than Redis, one of its
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